Saturday, April 14, 2012

review game HON

this time i wanna show u my review about my favourite game HON ( Heroes Of Newerth )
this game is the same like DOTA ( defence of the ancient ) , the graphics is more good n cool than DOTA , n i like it . the game is addictives n train our skill to be fast paced gameplay .
i wanna review what i like to use the hero in HON
1st of all is :
- Flux
this is my favourite str (strenght) hero because this hero is support , tank n a little bit killer for me . this hero can globally push n pull all hero to make them far away from us or make them near us so they can be ganked .

1st skill : Release
Flux releases a charged wave slowing nearby enemies.
Radius: 400
Cast Time: 0.5 Seconds
Mana Cost: 85 / 100 / 115 / 130
Cooldown: 11.0 Seconds
Required Level: 1 / 3 / 5 / 7
 Activation
Does 75 / 150 / 225 / 300 Magic Damage in a 400 unit radius around Flux. Inflicts a 4 second, 20% to 70% Movement Speed Slow depending on how close or far they are from you.

Pull Polarity slows enemies more when they are closer to you. Push Polarity slows enemies more when they are further from you.

2nd skill : Magnetic Surge
Pushes or pulls target (depending on polarity). Deals Damage based on strength and your attack damage.
Type: Physical
Range: 400
Cast Time: 0.7 Seconds
Mana Cost: 20 / 30 / 40 / 50
Cooldown: 10.0 / 8.0 / 6.0 / 4.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Targeting a unit pulls it 200 / 250 / 300 / 350 units and deals your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.

 3rd skill : Polarity Swap
Flux changes his polarity (changing from pull to push and back again). Passively increases his attack range.
Cooldown: 1.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Changes his polarity from pull to push and vice versa.

Passively adds 50 / 100 / 150 / 200 attack range and 50 / 100 / 150 / 200 Range to Magnetic Surge.


4th skill : Discharge

Flux releases a magnetic discharge; globally pulling or pushing (depending on polarity) all enemy heroes & reveals a 900 radius area around affected heroes with respect to Flux.
Cast Time: 0.5 Seconds
Mana Cost: 125
Cooldown: 100.0 / 80.0 / 60.0 Seconds
                                Required Level: 6 / 11 / 16
Activation
Globally pulls all enemy heroes 500 / 600 / 700 units.

Recommended Items :























2nd : Moon Queen





















this is my favourite agi (agility) hero because she can attack multiple enemies with her glaive up to 5 enemies . her attack damage is high because of her third skill . good agility hero .

1st skill : Moon Beam
Type: Magic
Range: 800
Cast Time: 1.0 Seconds
Mana Cost: 90 / 100 / 110 / 120
Cooldown: 6.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 75 / 150 / 225 / 300 Magic Damage to target and stuns for 0.6 seconds.

2nd skill :  Multi - Strike
Type: Physical
Cooldown: 1.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
When toggled on, attacks on Hero targets will only bounce to other visible enemy heroes.
On Attack
Attack bounces up to 1 / 2 / 3 / 4 times to enemy units and buildings. Deals 35 / 30 / 25 / 20% less damage per bounce.

3rd skill :  Lunar Glow
Cooldown: 1.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
On use, the aura will only affect heroes.



4th skill : Lunar Glow
Type: Magic
Radius: 700
Cast Time: 1.0 Seconds
Mana Cost: 150 / 200 / 250
Cooldown: 160.0 / 140.0 / 120.0 Seconds
Required Level: 6 / 11 / 16
Activation
Casts 4 / 7 / 10 Moon Beams on random targets in radius. Maximum of 4 hits per target. Moon beams deal 300 damage per hit.
This ability can be boosted by Staff of the Master.

Staff Effect: Increases number of Beams from {4,7,10} to {4,8,12}. Increases maximum number of hits per target from 4 to 5 and reduces cooldown to 90.

recommended item :




































3rd hero :















this is my last hero of INT (intelligent) . this hero is a massive killer for INT . this hero can consume a corpse to deal a great damage to opponent . this hero can stun 2x with his 1st skill .

1st skill : corpse toss
Type: Magic
Range: 500
Cast Time: 0.2 Seconds
Mana Cost: 75
Cooldown: 0.1 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Target an enemy to throw a corpse at him. Deals 60 / 100 / 100 / 140 Magic Damage and applies a 1 second Stun.

May be cast 1 / 1 / 2 / 2 times in succession. Charges refresh every 9 seconds.

Leaves a corpse at target's feet.

2nd skill : corpse explosion
Range: 600
Radius: 225
Cast Time: 0.3 Seconds
Mana Cost: 100 / 110 / 120 / 130
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Target an area to detonate corpses in the area. 30 / 50 / 70 / 90 Magic Damage is dealt per corpse in a 300 unit radius around the corpse.

Maximum of 6 corpses may be detonated at once.

3rd skill : defiling touch
 Required Level: 1 / 3 / 5 / 7
Activation
Walking over a corpse picks it up and allows you to throw it as your next attack. This attack deals a bonus 15 / 30 / 45 / 60 Physical Damage and slows the target by 20 / 25 / 30 / 35% for 1 second.

Attack leaves 1 corpse at target's feet.
Aura Effects
Radius: 100
Target: All Nonhero Corpses

4th skill : zombie apocalypse
Type: Magic
Range: 500
Radius: 600
Mana Cost: 200 / 300 / 400
Cooldown: 140.0 / 120.0 / 100.0 Seconds
Required Level: 6 / 11 / 16
Activation
Target an area to summon 10 / 16 / 24 Zombies at the location - an Unstable Zombie or Wretched Zombie will be spawned. Unstable Zombies explode, dealing 55 / 70 / 85 Magic Damage. Wretched Zombies attack for 30 / 35 / 40 Physical Damage per attack (Attacks ignore deflection).

Zombies are uncontrollable and last for 8 seconds, 5 seconds if they are exploding. Zombies have 350 / 500 / 650 Health.

and that is my review about my heroes in HON ..
stay tuned with me later ..
i'll be updated many of what i want to show to u all thx ..





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